
The Legend of Roku // Avatar Roku
(As this Saga enters and after your draw step, add a lore counter.) I — Exile the top three cards of your library. Until the end of your next turn, you may play those cards. II — Add one mana of any color. III — Exile this Saga, then return it to the battlefield transformed under your control. // Firebending 4 (Whenever this creature attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.) {8}: Create a 4/4 red Dragon creature token with flying and firebending 4.
About The Legend of Roku // Avatar Roku in Brawl
The Legend of Roku // Avatar Roku is a Red legendary creature legal as a commander in MTG Arena Historic Brawl. With Kiln you can forge a complete, rules-legal 100-card deck around The Legend of Roku // Avatar Roku in one click, balanced on mana curve and organized by role (ramp, card draw, removal, threats), with every card verified against the real Arena pool so nothing illegal or made-up slips in.
New to the format? Read how to build a Brawl deck.
Frequently asked questions
What color identity is The Legend of Roku // Avatar Roku?
The Legend of Roku // Avatar Roku's color identity is Red. Every card in its Brawl deck must fall within that identity.
Is The Legend of Roku // Avatar Roku legal as a Brawl commander?
Yes, The Legend of Roku // Avatar Roku is a legendary creature legal to command in MTG Arena Historic Brawl.
How many cards are in a The Legend of Roku // Avatar Roku Brawl deck?
Exactly 100: The Legend of Roku // Avatar Roku as the commander plus 99 different singleton cards within its color identity.