
The Immortal Weapons
When The Immortal Weapons enter, return target instant or sorcery card from your graveyard to your hand. Whenever you cast a noncreature spell, target creature gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
About The Immortal Weapons in Brawl
The Immortal Weapons is a Red legendary creature legal as a commander in MTG Arena Historic Brawl. With Kiln you can forge a complete, rules-legal 100-card deck around The Immortal Weapons in one click, balanced on mana curve and organized by role (ramp, card draw, removal, threats), with every card verified against the real Arena pool so nothing illegal or made-up slips in.
New to the format? Read how to build a Brawl deck.
Frequently asked questions
What color identity is The Immortal Weapons?
The Immortal Weapons's color identity is Red. Every card in its Brawl deck must fall within that identity.
Is The Immortal Weapons legal as a Brawl commander?
Yes, The Immortal Weapons is a legendary creature legal to command in MTG Arena Historic Brawl.
How many cards are in a The Immortal Weapons Brawl deck?
Exactly 100: The Immortal Weapons as the commander plus 99 different singleton cards within its color identity.