
Sandman, Shifting Scoundrel
Sandman's power and toughness are each equal to the number of lands you control. Sandman can't be blocked by creatures with power 2 or less. {3}{G}{G}: Return this card and target land card from your graveyard to the battlefield tapped.
About Sandman in Brawl
Sandman, Shifting Scoundrel is a Green legendary creature legal as a commander in MTG Arena Historic Brawl. With Kiln you can forge a complete, rules-legal 100-card deck around Sandman in one click, balanced on mana curve and organized by role (ramp, card draw, removal, threats), with every card verified against the real Arena pool so nothing illegal or made-up slips in.
New to the format? Read how to build a Brawl deck.
Frequently asked questions
What color identity is Sandman, Shifting Scoundrel?
Sandman, Shifting Scoundrel's color identity is Green. Every card in its Brawl deck must fall within that identity.
Is Sandman, Shifting Scoundrel legal as a Brawl commander?
Yes, Sandman, Shifting Scoundrel is a legendary creature legal to command in MTG Arena Historic Brawl.
How many cards are in a Sandman Brawl deck?
Exactly 100: Sandman, Shifting Scoundrel as the commander plus 99 different singleton cards within its color identity.