
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja. // Flare Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
About Kuja in Brawl
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied is a Black/Red legendary creature legal as a commander in MTG Arena Historic Brawl. With Kiln you can forge a complete, rules-legal 100-card deck around Kuja in one click, balanced on mana curve and organized by role (ramp, card draw, removal, threats), with every card verified against the real Arena pool so nothing illegal or made-up slips in.
New to the format? Read how to build a Brawl deck.
Frequently asked questions
What color identity is Kuja, Genome Sorcerer // Trance Kuja, Fate Defied?
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied's color identity is Black/Red. Every card in its Brawl deck must fall within that identity.
Is Kuja, Genome Sorcerer // Trance Kuja, Fate Defied legal as a Brawl commander?
Yes, Kuja, Genome Sorcerer // Trance Kuja, Fate Defied is a legendary creature legal to command in MTG Arena Historic Brawl.
How many cards are in a Kuja Brawl deck?
Exactly 100: Kuja, Genome Sorcerer // Trance Kuja, Fate Defied as the commander plus 99 different singleton cards within its color identity.