
Jennifer Walters // The Sensational She-Hulk
Your opponents can't cast spells during your turn. {3}{G}{W}{W}: Transform Jennifer Walters. Activate only as a sorcery. // Reach, trample Your opponents can't cast spells during your turn. Whenever a creature you control is dealt damage, you may have The Sensational She-Hulk deal that much damage to any target. Do this only once each turn.
About Jennifer Walters // The Sensational She-Hulk in Brawl
Jennifer Walters // The Sensational She-Hulk is a Green/White legendary creature legal as a commander in MTG Arena Historic Brawl. With Kiln you can forge a complete, rules-legal 100-card deck around Jennifer Walters // The Sensational She-Hulk in one click, balanced on mana curve and organized by role (ramp, card draw, removal, threats), with every card verified against the real Arena pool so nothing illegal or made-up slips in.
New to the format? Read how to build a Brawl deck.
Frequently asked questions
What color identity is Jennifer Walters // The Sensational She-Hulk?
Jennifer Walters // The Sensational She-Hulk's color identity is Green/White. Every card in its Brawl deck must fall within that identity.
Is Jennifer Walters // The Sensational She-Hulk legal as a Brawl commander?
Yes, Jennifer Walters // The Sensational She-Hulk is a legendary creature legal to command in MTG Arena Historic Brawl.
How many cards are in a Jennifer Walters // The Sensational She-Hulk Brawl deck?
Exactly 100: Jennifer Walters // The Sensational She-Hulk as the commander plus 99 different singleton cards within its color identity.