
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
Flying, lifelink Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for {1} or one mana of that creature's color.) At the beginning of your first main phase, you may pay {B}. If you do, transform Eirdu. // Flying, lifelink Each other nontoken creature you control has persist. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) At the beginning of your first main phase, you may pay {W}. If you do, transform Isilu.
About Eirdu in Brawl
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight is a Black/White legendary creature legal as a commander in MTG Arena Historic Brawl. With Kiln you can forge a complete, rules-legal 100-card deck around Eirdu in one click, balanced on mana curve and organized by role (ramp, card draw, removal, threats), with every card verified against the real Arena pool so nothing illegal or made-up slips in.
New to the format? Read how to build a Brawl deck.
Frequently asked questions
What color identity is Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight?
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight's color identity is Black/White. Every card in its Brawl deck must fall within that identity.
Is Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight legal as a Brawl commander?
Yes, Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight is a legendary creature legal to command in MTG Arena Historic Brawl.
How many cards are in a Eirdu Brawl deck?
Exactly 100: Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight as the commander plus 99 different singleton cards within its color identity.