
Cosima, God of the Voyage // The Omenkeel
At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." // Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. Crew 1
About Cosima in Brawl
Cosima, God of the Voyage // The Omenkeel is a Blue legendary creature legal as a commander in MTG Arena Historic Brawl. With Kiln you can forge a complete, rules-legal 100-card deck around Cosima in one click, balanced on mana curve and organized by role (ramp, card draw, removal, threats), with every card verified against the real Arena pool so nothing illegal or made-up slips in.
New to the format? Read how to build a Brawl deck.
Frequently asked questions
What color identity is Cosima, God of the Voyage // The Omenkeel?
Cosima, God of the Voyage // The Omenkeel's color identity is Blue. Every card in its Brawl deck must fall within that identity.
Is Cosima, God of the Voyage // The Omenkeel legal as a Brawl commander?
Yes, Cosima, God of the Voyage // The Omenkeel is a legendary creature legal to command in MTG Arena Historic Brawl.
How many cards are in a Cosima Brawl deck?
Exactly 100: Cosima, God of the Voyage // The Omenkeel as the commander plus 99 different singleton cards within its color identity.