
Cecil, Dark Knight // Cecil, Redeemed Paladin
Deathtouch Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. // Lifelink Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
About Cecil in Brawl
Cecil, Dark Knight // Cecil, Redeemed Paladin is a Black/White legendary creature legal as a commander in MTG Arena Historic Brawl. With Kiln you can forge a complete, rules-legal 100-card deck around Cecil in one click, balanced on mana curve and organized by role (ramp, card draw, removal, threats), with every card verified against the real Arena pool so nothing illegal or made-up slips in.
New to the format? Read how to build a Brawl deck.
Frequently asked questions
What color identity is Cecil, Dark Knight // Cecil, Redeemed Paladin?
Cecil, Dark Knight // Cecil, Redeemed Paladin's color identity is Black/White. Every card in its Brawl deck must fall within that identity.
Is Cecil, Dark Knight // Cecil, Redeemed Paladin legal as a Brawl commander?
Yes, Cecil, Dark Knight // Cecil, Redeemed Paladin is a legendary creature legal to command in MTG Arena Historic Brawl.
How many cards are in a Cecil Brawl deck?
Exactly 100: Cecil, Dark Knight // Cecil, Redeemed Paladin as the commander plus 99 different singleton cards within its color identity.