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Arlinn, the Pack's Hope // Arlinn, the Moon's Fury
Green/Red · planeswalker

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury

Legendary Planeswalker — Arlinn // Legendary Planeswalker — Arlinn

Daybound (If a player casts no spells during their own turn, it becomes night next turn.) +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it. −3: Create two 2/2 green Wolf creature tokens. // Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) +2: Add {R}{G}. 0: Until end of turn, Arlinn becomes a 5/5 Werewolf creature with trample, indestructible, and haste.

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About Arlinn in Brawl

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury is a Green/Red planeswalker legal as a commander in MTG Arena Historic Brawl. With Kiln you can forge a complete, rules-legal 100-card deck around Arlinn in one click, balanced on mana curve and organized by role (ramp, card draw, removal, threats), with every card verified against the real Arena pool so nothing illegal or made-up slips in.

New to the format? Read how to build a Brawl deck.

Frequently asked questions

What color identity is Arlinn, the Pack's Hope // Arlinn, the Moon's Fury?

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury's color identity is Green/Red. Every card in its Brawl deck must fall within that identity.

Is Arlinn, the Pack's Hope // Arlinn, the Moon's Fury legal as a Brawl commander?

Yes, Arlinn, the Pack's Hope // Arlinn, the Moon's Fury is a planeswalker legal to command in MTG Arena Historic Brawl.

How many cards are in a Arlinn Brawl deck?

Exactly 100: Arlinn, the Pack's Hope // Arlinn, the Moon's Fury as the commander plus 99 different singleton cards within its color identity.